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Year 2023, Volume: 24, 1 - 9, 30.11.2023
https://doi.org/10.55549/epstem.1406194

Abstract

References

  • Araújo, W., & Aranha, E. (2020). Collaborative artificial intelligence for supporting the development of games. Proceedings of the Brazilian Symposium on Computer Games (SBGames), 1116–1119.
  • Busurkina, I., Karpenko, V., Tulubenskaya, E., & Bulygin, D. (2020). Game experience evaluation. A study of game reviews on the Steam platform. In D. A. Alexandrov, A. V. Boukhanovsky, A. V. Chugunov, Y. Kabanov, O. Koltsova, & I. Musabirov (Eds.), Digital Transformation and Global Society (pp. 117–127). Cham: Springer International Publishing.
  • Charity, M., Khalifa, A., & Togelius, J. (2020). Baba is y’all: Collaborative mixed-initiative level design. 2020 IEEE Conference on Games (CoG), 542–549.

AI-Powered Game Design: Experts Employing ChatGPT in the Game Design Process

Year 2023, Volume: 24, 1 - 9, 30.11.2023
https://doi.org/10.55549/epstem.1406194

Abstract

In today's rapidly evolving gaming industry, there's an increasing need for tools that can aid game designers in creating intricate games within tight schedules. One promising solution lies in artificial intelligence (AI)-assisted game design tools. This research delves into the potential of ChatGPT, an advanced AI language model, in assisting game design experts with specific tasks related to game development. By conducting detailed interviews, we obtained invaluable feedback from experts about their experiences interacting with the model, focusing on the quality and outcomes of those interactions. Our findings not only shed light on the advantages of utilizing AI-driven tools in game design but also highlight the challenges that designers encounter when integrating these tools into their workflow. This study enriches the expanding literature on AI-assisted game design, giving a more profound insight into AI's capabilities and potential in supporting game designers. Our results will be particularly enlightening for game designers, AI enthusiasts, and all those keen on understanding the symbiosis of AI and game design.

References

  • Araújo, W., & Aranha, E. (2020). Collaborative artificial intelligence for supporting the development of games. Proceedings of the Brazilian Symposium on Computer Games (SBGames), 1116–1119.
  • Busurkina, I., Karpenko, V., Tulubenskaya, E., & Bulygin, D. (2020). Game experience evaluation. A study of game reviews on the Steam platform. In D. A. Alexandrov, A. V. Boukhanovsky, A. V. Chugunov, Y. Kabanov, O. Koltsova, & I. Musabirov (Eds.), Digital Transformation and Global Society (pp. 117–127). Cham: Springer International Publishing.
  • Charity, M., Khalifa, A., & Togelius, J. (2020). Baba is y’all: Collaborative mixed-initiative level design. 2020 IEEE Conference on Games (CoG), 542–549.
There are 3 citations in total.

Details

Primary Language English
Subjects Software Engineering (Other)
Journal Section Articles
Authors

Michael Lankes

Andreas Stockl

Early Pub Date December 18, 2023
Publication Date November 30, 2023
Published in Issue Year 2023Volume: 24

Cite

APA Lankes, M., & Stockl, A. (2023). AI-Powered Game Design: Experts Employing ChatGPT in the Game Design Process. The Eurasia Proceedings of Science Technology Engineering and Mathematics, 24, 1-9. https://doi.org/10.55549/epstem.1406194